A downloadable game

You are an assassin who has been tasked with the killing of a high profile senator at a masquerade ball. Track down the anonymous Senator and lure him outside for the kill. An incorrect kill will expose our organization, and you will be punished. Harshly.

Use WASD or arrow keys to move and navigate dialogue, and use the mouse pointer to interact with things as you face them.

72 hours ago, a few friends set up shop in a basement for their first ever Ludum Dare attempt. Three days, lots of coffee, and thousands of lines of poorly optimized spaghetti code later, and this is what we have produced. Hope you enjoy it!

The source code can be found at https://drive.google.com/drive/folders/0B8OHvi2oAYSBdnJrMXQ4QUNBUjA?usp=sharing


Masquerade.exe 20 MB


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Hey Your game is pretty kickass,

I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;

Only five questions for my documentary:

1. What feature in your game can the player not experience anywhere else?

2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)

3. Who helped you decide to become a game dev?

4. What feature of the game do you absolutely love that no one would probably ever find?

5. What do you believe video games mean to humanity?

First couple of episodes




if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.

also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.

I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.

do you think you'd be interested in being my guest?